AI Insights · Timothy · January 2022
Top 5 Fish Games on iOS in Switzerland: Q4 2021 Performance
An overview of the performance of the top 5 fish-themed games on the iOS platform in Switzerland during Q4 2021, based on weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 fish-themed games on iOS in Switzerland showed varied performance in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive view of the trends observed in these popular titles.
Fishdom maintained a steady weekly revenue, peaking at approximately $105K in the final week of September. The game saw fluctuations in weekly downloads, starting at around 2.2K at the beginning of the quarter and ending with a similar figure of 2.1K in the last week of December. Weekly active users showed resilience, with a slight dip mid-quarter but closing strong at about 17.7K by the end of the year.
Hungry Shark World experienced a notable increase in weekly downloads, particularly in the week of November 8, reaching 1.2K. Weekly revenue demonstrated a significant spike mid-quarter, peaking at $1.5K in early December. Active users also saw a substantial rise, growing from about 4.7K at the start of the quarter to 7.4K by the end of December.
Fish.IO - Sushi Battle had a relatively stable performance in terms of weekly downloads, with figures ranging from 345 to 966. Revenue started to pick up towards the end of the quarter, reaching $40 in the third week of December. Active users showed a peak of 1.7K in mid-October, followed by a slight decline, but ended the year with around 1.2K.
Hungry Shark Evolution saw a modest weekly revenue, peaking at $1.3K in early November. Downloads were relatively stable, with a noticeable increase to 459 in the first week of December. Active users showed a fluctuating trend but managed to maintain a consistent base, ending the quarter with about 2K users.
Finally, Solitaire 3D Fish had a varied performance, with weekly downloads peaking at 195 in mid-November. Revenue saw a significant rise towards the end of the quarter, reaching $499 by the third week of December. Active users showed a general upward trend, peaking at 627 in early December before experiencing a slight decline towards the end of the year.
These insights underscore the dynamic nature of app performance and can be further explored through Sensor Tower for a deeper understanding of market trends and user engagement.